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Shooty, Public Release 1

November 11th, 2004 | Filed under Announcement, Programming.

Finally, after a year of farting around with the code, learning new things and getting confused, I have something to release.

Now, because it’s a pain in the bum uploading files to my website, you can grab the code from Llamasoft’s Programming forum.

I am now officially entering “eye candy” mode. The game is complete. It just needs to look nice now. That’s where vectors, particles and some non-trig come in. I need to cook up a text-on-demand display routine that I can explode on the screen. I’ve got bags of ROM space left for the graphics, and I think there’s enough RAM for the scratch space I’ll need.

And when this game reaches a certain point, I’ll fork the code off and begin something new. The vectors stuff is going to get OpenGL bolted onto it and thrown around my PC’s screen. Not having to think in fixed-point maths will be a nice luxury :)

www.yakyak.org/download.php?id=5378

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